GDS Weapon Tech
Introduction
Given that we aren't content to shoot people with normal bullets, the weapons tech within GDS is mostly reliant on plasmatic armaments and munitions. Other than that we’ve got stuff like pulse weaponry, Aeroprene thread weaponry, and then conventional (powder based) firearms. Then a bunch of other shit I can mention offhand but can’t go into detail about because either I don’t understand a goddamn thing about it, or it’s above whatever clearance you’ve got.
While unfortunately discussed in depth further down (after being told “Write it down properly Nahli, I'm literally paying you to sit on your ass so stop bitching about it” a few dozen times) the following is a summary of what each type of weapon's technology brings in terms of benefits.
Plasmatic |
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Golgothic |
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Aeroprene |
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Pulse |
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I’ll also cover ammo variants, some shit we do with our close combat weapons, and other bundles of shit that are gonna ensure I never see the outside of my office. There's allegedly some super-secret squirrel bullshit the Science Legion is working on, but Acris isn't a conversationalist and I've been threatened with having my teeth knocked out if I ever barge into their lab again.
-FrW Nahli Lok-Riveria
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